![]() Local tween = game:GetService("TweenService") Well, half of it works, when you click the “play” button the core GUI is re-enabled but you can’t see the team-picking UI, even though the screenGUI container is enabled, you can’t see the UI, i checked if i left the UI’s visible to false, that wasn’t the case.Īs you can see, after i press “play” and the play button disappears the “enabled” is true, but you can’t see the GUI ![]() I’m finalizing my main menu but one part doen’t work, so how my main menu works is that as soon as you load into the game, you are met with a loading screen (that loads everything obviously) then it shows a cutscene about what the game is about, with a play button on the bottom left of the screen, when the player clicks the “play” button it will show a transition screen and re-enable core GUI that was disabled during the loading screen and cut-scenes, from there it’ll show a team picking GUI, how it shows the team-picking-GUI is that it just enables the Screen GUI Container that contains all the GUI and scripts.Īs you can see, “TeamChosingUI” is the ScreenGUI Container that i was talking about that i enable in-between the transition ![]()
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